Robot Texturing
I have taken images of what I have done with my new Robot I created, from start to finish
Here are all the images showing my process (there's over 80 images)
First modeling. In different objects this time
Now it was time to UV-Unwrap. This will help me with texturing my robot
Now I can take the UV Unwraps and colour/texture them in Photoshop. These are the finished results. I must always use Ai Stranded when texturing
I had to redo the bolt's unwrap as I edited the shape more
With the texture done, I moved into how to shade/ have the model look in the render view (metal, glass, rubber, etc)
After getting the lighting done to a degree I was happy with I then set up the bone structure for animating (rigging/skeleton)
I then, with some really good advice and help from the tutor, went back to editing how the model will look in the render view.
This is my finished robot in rendered view. I am very happy with how my robot looks! I will still re-look and upgrade where I must do so.
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